Controlling Quartz Composer Parameters with VDMX
Almost any Quartz Composer patch parameter can be controlled in real time by VDMX data sources (waveforms, oscillators, step sequencers, audio analysis bands, buttons, sliders, etc). VDMX has a single fundamental requirement for such compositions, that is each input has to be published in the parent view of the document using an Input Splitter.
Let’s assume that you want to control the diameter of a sphere using VDMX.
- Right-click the Sphere patch and select “Published Inputs” -> “Diameter”. Give it a name of your liking. This will highlight the small circle next to the “Diameter” input of the patch. It means the input has been published. VDMX required the following additional step.
- Right-click the Sphere patch and select “Insert Input Splitter” and select the (already published and named) diameter input. This will create an Input Splitter with the name you originally gave to your diameter input.
- Load VDMX and put the composition into the media bin.
- Hold shift and then select (click) the composition in the media bin.
- Now look at the Media Inspector window in VDMX. You will find the diameter input available as a slider.
- Right click the slider controller and go to “Use this Data Source:” and choose the data source you prefer.
- Click apply.
